| Description | Anti-AFK monitors remote multiplayer players for keyboard, mouse, gamepad, steering wheel and joystick activity.
Players are disconnected only when every protected player on the server has exceeded the configured inactivity timer.
A 30-second on-screen countdown warns all protected players before they are disconnected.
Server administrators can set the inactivity timer from 1 to 120 minutes in the Game Settings; the default is 15 minutes.
Remote multiplayer clients automatically continue once the loading screen has finished.
AFK timing begins only after the remote player has entered gameplay, preventing players with slower computers from being removed while joining.
The protection status follows the normal HUD visibility, and overdue groups always receive a fresh warning before removal.
Single-player games and the local multiplayer host are not affected. |